AI Insights · Timothy · July 2022
Top 5 Superhero Games Performance in UAE Q2 2022
Explore the performance metrics of the top 5 superhero games in the United Arab Emirates during Q2 2022, including trends in downloads, revenue, and active users.
During the second quarter of 2022, superhero games continued to captivate audiences in the United Arab Emirates. Here’s a detailed look at the performance of the top 5 superhero games on a unified platform.
Marvel Contest of Champions from Kabam Games, Inc. experienced a notable spike in weekly revenue, peaking at approximately $20.7K in the final week of June. Weekly downloads, however, showed a downward trend, starting at 944 in late March and dropping to 543 by the end of June. Meanwhile, weekly active users saw a slight decline from 2.3K at the beginning of the quarter to 1.9K at the end.
DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw a mixed performance. Weekly revenue peaked at $4.3K in late April but gradually declined to $742 by the end of June. Downloads remained relatively stable, hovering around 200-300 per week, with a peak of 349 in early May. The game maintained a consistent level of active users, starting at 1.0K in late March and ending at 1.3K in late June.
MHA:The Strongest Hero MENA from A PLUS JAPAN Inc. showed significant fluctuations in revenue, peaking at $5.1K in the final week of June. Downloads were highest in mid-April at 3.4K, but dropped significantly to 253 by the end of June. No data was available for active users.
Legendary: Game of Heroes by PerBlue Entertainment, Inc. maintained a stable yet modest revenue stream, peaking at $2.1K in late April. There were no downloads recorded for this game throughout the quarter. Active users saw a gradual decline from 137 in late March to 67 by the end of June.
MARVEL Strike Force: Squad RPG from Scopely, Inc. had a relatively stable revenue, with a peak of $1.5K in early June. Downloads fluctuated, starting at 1.1K in late March, dipping to 160 in early May, and then rising again to 228 by the end of June. Active users followed a similar trend, starting at 1.3K in late March, peaking at 1.4K in early April, and ending the quarter at 885.
These insights, provided by Sensor Tower, highlight the varying performance trends of these popular superhero games in the UAE. For more detailed analytics and insights, visit Sensor Tower.